Battlefleet Gothic: Reclaiming a hulk for the Navy


Scouting a wreck for possible salvage.

War. It’s the main theme in all of Warhammer 40.000 and regular old fantasy Warhammer. But fighting a war requires manpower, weapons, resources. And Big Fucking Spaceships to destroy other Big Fucking Spaceships with. Oh, and to launch planetkilling, ecosystem-destroying, atmosphere-stripping, obliterating missiles as well. But spaceships don’t come cheap. New ones take decades if not centuries to build, current ones are thousands of years old and painstakenly repaired, modified, rebuilt, upgraded and what not simply because they are so damn expensive. In fact, sometimes it can be cheaper to tow a burned out hulk, reclaimed from a previous warzone, to a refit station and restore it that to build a complete new one. And lets not forget, with more and more knowledge forgotten everyday, the older ships simply ARE better.

With that in mind, I decided on a little project of my own. My Battlefleet Koronus project can use as many ships as possible so why not ‘refit’ a damaged model? (Never mind the obvious real world parallel in that new models are horrendously hard to come by since GW decided to stop selling their specialist range).


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