This blog entry will be start of a tremendously exciting journey. I have learnt over the last few months that there is such a thing as death by analysis. Specifically, it occurs when one’s time to cogitate far outstrips the time available to actually spend some hobby time. Add some mild OCD into the mix and what you have is a recipe for disaster when it comes to actual hobby progress. Getting involved with a regular gaming group again was a good first step for me to get sufficient motivation to finally make some actual progress. This bloggy thingy provides additional motivation, which brings me to the subject of this post : planning the army.
I’m somewhat of a Warhammer fluff geek (note, do NOT use this as an opener in a bar), and as such I like my armies to present a story. At the very least, I like to go for a consistent theme. I’m of the opinion that Warhammer (and any game quite frankly) is, amongst other things, a narrative tool. By engaging in an activity which obeys certain rules and is internally consistent we can use this activity to tell a story, which in turn makes the activity more meaningful and fulfilling. Said activity being, in this case, pushing little plastic dudes around.
So how does this sophistry relate to my High Elf army? One thing that has always bothered me somewhat is how difficult it is to create regional lists using the High Elf army book. The books have always taken a “Battle of Finuval Plain” approach, by which I mean that they represent large armies that consist of units from all over Ulthuan coming together to defeat a large threat. Nothing inherently wrong with that of course, but I would rather have a more regional focus to the army, because it adds a lot of character to an otherwise somewhat generic list.
Many nice examples of this approach exist (for a comprehensive review consult your local internet), with Caledor and Chrace being particularly popular choices. This should come as no surprise since your typical gamer will generally like dragons or cats and both provinces have that unmistaken “badass factor” going for them. I’m going to be somewhat unoriginal insofar that my army will hail from the glorious mountains of Caledor. The idea would be to reinterpret the non-fitting entries in the army list to obey the theme, which will be a topic for a future post. Something where I will try to deviate from the norm is in the choice of colour scheme. Even though the “canonical” colours for Caledor are generally taken to be reds, greens and black, the plan is to go for a white/golden/purple scheme, which might seem odd but I believe can be made to work very well. I took the liberty of editing some Warhammer Online concept art to illustrate, if not the exact colours, then at least the spirit of what I’m going for. The challenge will be achieving a sufficiently “hard” look without veering into Dark Elf territory.
One tremendous advantage of the current High Elf range is that almost everything is in plastic, providing ample opportunities for conversion projects. I have been working on a few ideas for some time now, while concurrently gathering the necessary bits. During the next couple of weeks the plan is to make a few prototypes of the various modified units and at the same time experiment with different ways of implementing the chosen colour scheme. Once that is over with we can move on to full production mode!
Well there you have it ladies and gentlemen, the stage has been set. In my next post, I’ll provide an overview of how the various High Elf units from the other provinces can be reinterpreted to fit the chosen army theme. Stay tuned!